Capa de Rogue

Rogue

Retro 1980 Epyx Perfil em elaboração

Plataformas: PC, Atari 8-bit, Atari ST

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Rogue (also known as Rogue: Exploring the Dungeons of Doom) is a dungeon crawling video game by Michael Toy and Glenn Wichman and later contributions by Ken Arnold. Rogue was originally developed around 1980 for Unix-based mainframe systems as a freely-distributed executable (Public domain software). It was later included in the official Berkeley Software Distribution 4.2 operating system (4.2BSD). Commercial ports of the game for a range of personal computers were made by Toy, Wichman, and Jon Lane under the company A.I. Design and financially supported by the Epyx software publishers. Additional ports to modern systems have been made since by other parties using the game's now-open source code. In Rogue, players control a character as they explore several levels of a dungeon as they seek the Amulet of Yendor located in the dungeon's lowest level. The player-character must fend off an array of monsters that roam the dungeons. Along the way, they can collect treasures that can help them offensively or defensively, such as weapons, armor, potions, scrolls, and other magical items. Rogue is turn-based taking place on a square grid represented in ASCII or other fixed character sets, allowing players to have time to determine the best move to survive. Rogue implements permadeath as a design choice to make each action by the player meaningful: should the player-character lose all their health from combat or other means, the character is dead, and the player must restart a brand new character and cannot reload from a saved state. The dungeon levels, monster encounters, and treasures are procedurally generated on each playthrough, so that no game is the same as a previous one. Rogue was inspired by text-based computer games such as the 1971 Star Trek game and Colossal Cave Adventure released in 1976, along with the high fantasy setting from Dungeons & Dragons. Toy and Wichman, both students at University of California Santa Cruz, worked together to create their own text…

O perfil enciclopédico deste jogo está sendo elaborado em português. Volte em breve para história completa, códigos, bugs e curiosidades.